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| Path of the Sea, Oceania | |
| | Author | Message |
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Kaito Daichi
Posts : 68 Join date : 2009-09-30
| Subject: Path of the Sea, Oceania Tue Oct 27, 2009 9:46 pm | |
| (Element and jutsus be only used by priests or priestesses of Mael)
Name: Seven Portals of the High Seas Rank: S Element: Oceania Description: These portals can either be opened in groups or individually. The first six portals can unleash vast amounts of water for the use of the High Priest or direct their water in a giant hydro cannon like effect and demolish most anything in their path. The seventh and final portal is a last resort all-consuming attack. The portal appears above the High Priest and unleashes water for 40 days and 40 nights destroying everything. Weakness: The first six portals unleashing of its contents only lasts for a few minutes. The last portal has a nasty side-effect of killing the High Priest as well. 50 meters for portals one through six, and the last one has a range of the entire world.
Name: Flood Tide Rank: C Element: Oceania Description: Water rises from the ground, though it is only a few feet high, the water rushes at amazing speed toward in the direction pointed by the High Priest. Most people tend to either fall down because of the water or get hit by the floating debris which it picks up. Weakness: It gets weaker the more distance it travels and one can easily dodge it.
Name: Art of the Tsunami Rank: B Element: Oceania Description: Art of the Tsunami requires moving water to work, basically the moving water rises from the back at a higher rate then the front and so creates a huge wave by the time it gets to the middle. This wave like any normal tsunami destroys most things its path before it quickly expends itself. Weakness: It does not last for very long and requires moving water to form.
Name: Path of the Sea Rank: D Element: Oceania Description: It is a combination of the flowing taijutsu style which the priest of Mael developed and the use of water. Constantly moving water covers the priest from head to foot. It allows the priest to attack with the element and with his body. Weakness: Requires water and the water runs out after a long period of use.
Name: Water Manipulation Rank: E Element: Oceania Description: Can manipulate water. Weakness: Requires water to use.
Last edited by Kaito Daichi on Wed Oct 28, 2009 6:23 pm; edited 1 time in total | |
| | | Guest Guest
| Subject: Re: Path of the Sea, Oceania Wed Oct 28, 2009 6:21 pm | |
| put a range on the first one |
| | | Guest Guest
| Subject: Re: Path of the Sea, Oceania Wed Oct 28, 2009 6:24 pm | |
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| | | Kaito Daichi
Posts : 68 Join date : 2009-09-30
| Subject: Re: Path of the Sea, Oceania Wed Oct 28, 2009 6:26 pm | |
| Beware the High Priest <.< | |
| | | Guest Guest
| Subject: Re: Path of the Sea, Oceania Wed Oct 28, 2009 6:29 pm | |
| yeah... you do realize so many people would survive the last one? example, anyone with rinnegan, anyone like kisame or anyone that controls fire completely |
| | | Kaito Daichi
Posts : 68 Join date : 2009-09-30
| Subject: Re: Path of the Sea, Oceania Wed Oct 28, 2009 6:31 pm | |
| You would think so, but no. They would all run out of chakra/food/clean water, before the water will ever disappear. And if anyone can move that much water in so little time, then obviously there is godmodding involved. | |
| | | Guest Guest
| Subject: Re: Path of the Sea, Oceania Wed Oct 28, 2009 6:33 pm | |
| *starts packing a lifeboat with a year's supply of food* |
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