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Naruto RPG
Welcome to Naruto RPG! This is a text-based RPG where you can play as a canon character or create your own and RP in the land of Naruto! Be sure to read the rules before you register. After you can create your character and wait for an admin to approve you. Then, let the roleplaying begin! ^^
(Feel free to contact an admin if you need any help.)
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 Matsuko's Meteor Hammer Techniques

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PostSubject: Matsuko's Meteor Hammer Techniques   Matsuko's Meteor Hammer Techniques EmptyWed Nov 11, 2009 5:46 pm

Name: Meteor Throw
Rank: D
Element: None
Description: While holding on end of the meteor the user swings the other side around and then lunges it towards the target. The weight of the meteor plus the force given make it a dangerious move.
Weakness: No momentum, no force, thus no attack. Also an equal or stronger force counteracting against the meteor.

Name: Meteor Clap
Rank: D
Element: None
Description: The user sling both meteors together towards the target in a horizontal fashion to cause major damage.
Weakness: By timing it just right, the enemy can easily back away from the attack and avoid damage.

Name: Inseihaji (Meteor Grasp)
Rank: D
Element: None
Description: This is a fairly simple technique. While holding one meteor end the user spins the other end and then hurls it towards it's target. The force thrown will wrap around the target firmly stopping it in it's tracks. Can also be used for scaling walls.
Weakness: If some other object were to move between the meteor and the target the meteor would wrap around that object instead of the focused target or halt and fall to the ground.

Name: Meteor Whip (Inseikei)
Rank: D
Element: None
Description: The user hold one end of the meteor still while gaining momentum and then swinging the other end across the field. A simple linear strike can be effected, as from a whip
Weakness:If some other object were to move between the meteor and the target the meteor would halt and fall to the ground.

Name:Storm from Above (Suto-mu no Zenki)
Rank: C
Element: None
Description: This move works like the whip technique but the main difference is that the meteor is throwback and over the heac of the user in a wide overhead arc, resulting in a vertical strike. Difficult to counter, but relatively easy to simply dodge, this attack can be repeated a number of times.
Weakness: As stated this may be a rather powerful attack but can be simply avoided. It is wiser to dodge than to try an counter.

Name: Comet Tail (Suiseibikou)
Rank: D
Element: None
Description: This a rather simple move to learn but extremely hard to master. The user slings one end of the meteor across the plain and upward to wrap around an opponent's leg and thus trip the person.
Weakness:The difficultly behind this is one thing wrong and the weapon can come back and damage the user.

Name: Meteor Shower (Ryuseiu)
Rank: B
Element: None
Description: With a firm grip the user spins their body and slings the meteors in multiple durection. The meteors however, follow each other in the direction that they are thrown. The user does not stop twisting their body and yeilds their momentum until they have hit the target. The user can perform this technique close up to insure multiple attacks.
Weakness: The user cannot stop their movements or they will be hurt by their own weapon. Hard to counter but once done they may be defenceless.

Name: Tensoku (lit. Shooting the sun)
Rank: B
Element: None
Description: This skill in very similar a regular meteor throw. Main difference is that in this skill the user spins an end of the meteor behind them faster and faster until the right speed has been applied and then in following either chakra or an element is given to it. Thus the name will change to Hitama, Mizutama, Kazetama, Raitama, or Tsuchitama (Fire Water Wind Lighting and Earth Bullet), depending on the element given. Over all the procegure and effect are the same.
Weakness: As powerful as this attack is, it is very weak in range and can be easily dodged.

Name: Meteor Flash (Inseikou)
Rank: B
Element: Wind
Description: The user swings their body around the field and develops momentum then pumps a good amount of chakra into their meteors and then fires large bullet of chakra and wind towards the selected target. This skill takes a while to master because of aim and accuracy are two essential needs.
Weakness: The projectiles fired in this attack have small widths so with makes them easy to dodge. If the aim of the person is off though then not much is to be afraid of.

Name: Black Comet (Kurosuisei)
Rank: B
Element: None
Description: This technique uses genjutsu to attack the opponent when they are not aware of the hazard. First the user must perform the genjutsu and shroud the enemy in the darkness of night. When the user is ready and can comfirm the enemy cannot tell what has happened, they will sling the meteor through the air and around towards the enemy's back.
Weakness: The true strength behind this technique is the genjutsu, once that is taken out or cannot be performed then their is no point in attacking the target.

Name: Morning Star (Myoujou)
Rank: A
Element: None
Description: In this technique the person uses an expansion techinque on one meteor and then throws it into the air. While it travels the user continues to kick the large weight further and further into the sky. Once the right distance from the ground is made, the user proceeds to swing it by the other end and hurl it towards the ground. This can cause major damage depending on the size of the meteor.
Weakness: The time it takes to perform this skill can give the opponent the opertunity to run from the battlefield or to develope an effective counterattack.
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PostSubject: Re: Matsuko's Meteor Hammer Techniques   Matsuko's Meteor Hammer Techniques EmptyWed Nov 11, 2009 9:07 pm

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